
The attack holds for as long as necessary for the player to turn up at the settlement to start.

Yes that’s right, no more WHAT was that notification flashing past in the middle of another fight.

When the player is not in dialog or combat, a proper modal message pops and a misc quest objective marker is added to remind you. Yes that’s right, no more stupid attacks in Far Harbor when you are in Nuka World with Survival fast travel disabled. Use the holotape option if conditions have changed. The holotape menu will notify “ No valid workshops in this worldspace“, as you may have owned workshops with no defense. If the player is near a suitable workshop, that will be selected.

> For each faction Īt a configurable real time interval, an owned exterior workshop in the player worldspace that has a defense rating is selected to be attacked. Install this mod at any point in any game and the player is automatically given a in MISC inventory after Vault 111 exit to configure:
